The War Within

The War Within

The War Within delves into a new subterranean realm called Khaz Algar within Azeroth. This underground expanse, illuminated by a central crystal, encompasses unexplored zones, including the dark depths of the nerubian empire and the radiant underground zone of the Arathi.

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Mythic +

Mythic +

Affixes Retired

The following affixes are being retired for The War Within: Rabbia, Rinforzo, Rosso Sangue, Esplosione

Affix Levels

The levels of Power Keys from +2 to +11 have the following modifiers:
  • +2: The "Xal’atath's Bargain" modifiers appear on a weekly rotation.
  • +4: "Fortified" or "Tyrannical" is active, alternating on a weekly rotation.
  • +7: "Contender's Peril" is active on all power keys.
  • +10: "Tyrannical" or "Fortified" is active, alternating on a weekly rotation.
  • +10 (Update as of 01/07/2024): Both "Tyrannical" and "Fortified" are active. The modifier that was not active at +4 that week becomes active at +10.

New Affixes

These are new affixes for Season 1 of War Within. While Guile and Voidbound are straightforward and require no further explanation, Ascendant is a bit more complex.

Ascendant Details

Active from +2 onwards, approximately every minute (similar to Thundering flashbacks), Xal'atath will appear and summon 2 waves of 5 Orbs of Ascendance, which cast only Cosmic Ascension.
If successful, this will enhance other mobs with +20% movement speed and Haste for each orb that completes its cast.
Like Raszageth's sparks, the Orbs absorb all damage and have the Magic Unstable Power buff, so the only way to kill them is to stop their cast by interrupting, moving them, mass controlling, or banishing them.

Raid Overview

Raid Overview

Nerub'ar Palace is the first raid of "The War Within" expansion, featuring a new "Story" difficulty in addition to Normal, Heroic, Mythic, and LFR.

Story Mode

new mode insernt in war within:
  • Story Mode: Initially allowed 1 to 5 players; now updated to allow 1 to 10 players. No other raid or dungeon has a Story mode yet.
  • Details Pending: Loot drops and scaling are not yet confirmed.
  • Content: Story Mode will feature only the Queen Ansurek fight.
  • Release Schedule: Set to release with the final wing of Nerub'ar Palace LFR.

Severed Strands

A new system, similar to the Reorigination Array from "Battle for Azeroth," is being considered to gradually increase player power in the first raid tier.

Key Features of Severed Strands:
  • Buff Details: Increases damage dealt and healing done inside Nerub-ar Palace by 3%.
  • Stacking: Currently stacks up to 15 times, potentially reaching +45%, though this may change.
  • Comparison to Previous Systems: Simpler than the Reorigination Array, resembling the buffs Strength of Wrynn and Power of the Aspects from Icecrown Citadel and Dragonsoul.

New Elements

  • Quest System: Uses quests to build up the buff instead of hidden kill credits.
  • Currency: "Nerub-ar Finery" currency has been added, likely part of the quest to enhance the buff each week.

Overall, the new system aims to help players progress through Nerub'ar Palace over time, offering a gradual power increase through quests and new currency. The exact form and mechanics of the buff are still under development.

PvP

PvP

blizzard has introduced significant changes to PvP with "The War Within." Here are the main updates:

Deephaul ravine - new 10v10 battleground

This new Earthen-themed battleground, located in the heart of the Ringing Deeps of Khaz Algar, is a mix of Silvershard Mines and Arathi Basin. The Alliance and Horde will battle it out to collect 1500 resources by escorting mine carts as well as holding a central crystal control point in this symmetrical PvP map.

Honor Trading

  • Honor can be traded across your warband.

New Crafted PvP Gear

  • Recipes for crafted PvP gear can be purchased for a large amount of Honor.
  • These recipes are not Bind on Pickup (BoP) and can be traded or sold on the Auction House.
  • Crafted PvP gear will use reagents purchased with Honor and Conquest, instead of weekly crafting Sparks. If you have the currency, you can craft the gear!

Permanent Recipes

  • Recipes are one-time purchases and will not change from season to season, although you will need to recraft the items to increase their item level.

Adding Sockets to PvP Gear

  • Sockets can be added to PvP gear using the Vicious Jeweler's Setting, which can be purchased with Honor or the Vicious Bloodstone, obtainable from match victories and certain War Mode activities.

Additional Details

  • Vicious Jeweler's Setting:
  • This item works independently from the Magnificent Jeweler's Setting used for PvE gear.
  • With PvP no longer part of the Great Vault reward tracks, this allows PvP players to add sockets to their gear without engaging in PvE activities.

Conclusion

These changes aim to make gearing more effort-based rather than time-based, providing greater flexibility and opportunities for PvP players. Be sure to take full advantage of these new mechanics to optimize your gear and performance in battle.

Follower Dungeon

Follower Dungeon

In the Dragonflight expansion of World of Warcraft, a feature called Follower Dungeons was introduced, set to return in The War Within. Follower Dungeons offer players a unique and immersive dungeon experience. Players can queue solo and tackle these dungeons with a group of NPCs. This guide aims to provide detailed information on Follower Dungeons in The War Within.

What are Follower Dungeons

Follower Dungeons give players the opportunity to embark on solo dungeon adventures. When queuing, players are placed in a group with four NPC companions. These dungeons are carefully designed for players level 70-80, ensuring an engaging and challenging experience tailored to their skills.

How Follower Dungeons Work

In Follower Dungeons, players can venture into dungeons alone, without the need for a preformed group. When queuing, they will be paired with NPC companions who will accompany them on their journey. These NPCs offer two distinct approaches: they can follow the player, acting as support companions, or take the initiative and navigate the dungeon autonomously. To give players even more control, there is an option to activate the Dungeon Assistance function. This allows players to decide if the NPCs should lead the way or if they prefer to take control. Additionally, the NPCs are adaptable and will match their pace to that of the player, allowing them to freely explore the dungeon and become more comfortable in their chosen role.

Benefits of Follower Dungeons

Follower Dungeons offer a unique and enjoyable way to experience dungeons, especially when letting the AI-controlled tank take the initiative. This allows players to observe routes, patrols, and other details within the dungeon. Additionally, Follower Dungeons provide a more flexible and convenient option for players who prefer to play solo or at their own pace.


Difficulty Comparison

When tackling a Follower Dungeon with a character that has an item level of 500 or higher in a level 70 leveling dungeon, you will notice a significant difference in difficulty compared to normal player dungeons. The mobs in Follower Dungeons will inflict minimal damage on your character and will be defeated quickly. However, if your character's gear is similar in level to the rewards from the dungeon (around 408 at level 70), the difficulty level will be more comparable to that of a normal player dungeon and might even be more challenging.

Some Observed Data


Ara kara Normal Players

  • Duration: 12 minutes and 41 seconds
  • Experience: 128,000 XP When tackling the Ara kara dungeon with other real players, you can expect to gain 128,000 XP. This version of the dungeon is designed for normal players and offers a longer duration.

Ara kara Follower Dungeon

  • Duration: 5 minutes
  • Experience: 35,000 XP When tackling the Ara kara dungeon with AI-controlled characters, you can expect to gain 35,000 XP. This version of the dungeon is specifically designed for Follower Dungeons and offers a shorter duration.

Great Vault

Great Vault

In the Beta of The World Within, the new "world" objective has replaced PvP. The "world" section includes not only Delves but also World Activities.

Raids

  • Defeat 2 Raid bosses in the Palace of Nerub-ar
  • Defeat 4 Raid bosses in the Palace of Nerub-ar
  • Defeat 6 Raid bosses in the Palace of Nerub-ar

These objectives were also present in the previous expansion.

Dungeon

  • Complete 1 Heroic, Mythic, or Timewalking Dungeon
  • Complete 4 Heroic, Mythic, or Timewalking Dungeons
  • -Complete 8 Heroic, Mythic, or Timewalking Dungeons

These objectives were also present in the previous expansion.

World

  • Complete 3 Delves or World Activities
  • Complete 6 Delves or World Activities
  • Complete 12 Delves or World Activities

World Activities

We cannot confirm all the world activities at this time, but based on the outdoor activities in The World Within, we have:

  • The Call of the Worldsoul: Choose an activity you like. Talk to Katze in Dornagal (/way 46.07, 49.64). Similar to "Aiding the Accord" in Valdrakken, Dragonflight.
  • World Quests + Renown: Complete the World Quests and the Capstone World Quest in Kaz Algar.
  • Notoriety: Complete objectives for one of the Notoriety factions in Az-kahet.
  • The Ringing Deeps: Complete the Stonevault dungeon on normal difficulty or higher.
  • Awakening Machine: Complete 20 waves in the Awakening Machine event.
  • Weekly Dungeon: Pick up the weekly dungeon quest from Biergoth in Dornagal (/way 46.72, 48.28). You will have a random dungeon to complete while doing other activities.
  • Severed Thread Pact: Choose one of the Pact leaders to complete the weekly quest in Azj-Kahet. Talk to Y'tekhi in The Weaver's Lair (/way 57.66, 46.96).
  • Special Assignment: Check the map for Assignments (complete 3 world quests in that area and then an elite follow-up quest).
  • Gundargaz Weekly Quests: Pick up the two weekly quests in Gundargaz in Ringing Deeps from Gawbles (/way 47.67, 35.28). One quest is "snuffling"; the other changes rewards every week.
  • Spreading The Light Weekly World Quest: Complete the weekly quest "Spreading The Light" in Hallowfall. The reward changes every week.
  • Complete Theatre Troupe: Complete the "Theatre Troupe" event on Dorn Island, which is tied to a weekly quest rewarding the "Theatre Troupe’s Trove" containing Veteran gear and 15 Harbinger Crests.

Delves and Memory of the Worldsoul

Many of the activities listed above will reward you with Restored Coffer Keys (to open rare chests in the Delves).

  • Complete Bountiful Delves to earn Radiant Echos.
  • Complete the Memory of the Worldsoul to obtain Restored Coffer Keys.
  • Repeat the process.

This guide will help you navigate the new activities and objectives in The World Within Beta to maximize your rewards and progress in the Great Vault. Good luck!

  • With the expansion of the transmog system in The War Within, Blizzard has now added an option to view the transmog collection and sets of any class. This feature is almost necessary with War Within adding the ability to learn any transmog piece with any class, making it an incredible addition.
  • The new talent calculator has been published, click here.
  • The map in "The War Within" has been updated with new icons for quest hubs and advanced filters to limit the icons. Blizzard has added a legend to help players familiarize themselves with these new icons. Significant improvements include search boxes in the character selection screen, spellbook, and quest log.
  • The Revival Catalyst now recharges every week instead of every other week.

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Frequently Asked Questions

The retired affixes are Raging, Bolstering, Sanguine, and Explosive.

Levels +2 to +11 have the following modifiers:

  • +2: Xal’atath's Bargain on a weekly rotation.
  • +4: Fortified or Tyrannical on a weekly rotation.
  • +7: Xal’atath's Voidbound.
  • +10: (from 01/07/2024) Fortified and Tyrannical together.
  • +12: Xal’atath's Bargain e Xal’atath's Voidbound. 

The new affixes are Xal'atath's Bargain: Ascendant, Xal'atath's Bargain: Voidbound, and Xal'atath's Guile.

The Ascendant affix, active from +2, summons every minute 2 waves of 5 Orbs of Ascendance that cast Cosmic Ascension. If successful, they empower mobs with +20% movement speed and Haste for each completed orb.

The new raid is the Palace of Nerub'ar, introducing a new "Story" difficulty along with Normal, Heroic, Mythic, and LFR.

The Story mode allows from 1 to 10 players and includes only the fight with Queen Ansurek.

Increases damage dealt and healing done by 3% within the Palace of Nerub'ar, stacks up to 15 times, and uses quests instead of tokens to boost the buff.

The new battleground is Deephaul Ravine, a 10v10 located in the Resonant Depths of Khaz Algar.

Honor can be traded among your warband members, and recipes for crafted PvP gear can be purchased with Honor.

Follower Dungeons allow players to tackle dungeons solo with a group of NPCs. The NPCs can either follow the player or navigate the dungeon autonomously.