All bosses

The Venomous Abyss

The Coiled Altar

In game: /journal

Phase 1

Phase 2

Intermission

Phase 3

No abilities for this difficulty.

The Coiled Altar

FIGHT OVERVIEW

OVERVIEW

This fight is has 3 phases and an intermission. Phase 1 is single target, phase 2 is two-target spread cleave, and phase 3 is two target stacked cleave.

All phases have orbs, ghosts, or both, that need to be loosely stacked. A frontal tank cone will destroy them.

Stop your friends from being mind controlled off the edge.

Intermission is a massive damage amp. Block souls from running into the bosses so they don't heal.

Phase 3 has mechanics from both P1 and P2.

FIGHT CHANGES

Destroying Orbs also applies a stacking DoT debuff.

Axes don't despawn.

Guillotine soaks apply a 500% vulnerability. Prepare two alternating soak groups.

Spiteful Soulcoiler is a new P2 and P3 add that casts a raid-wide fear and needs to be interrupted.

FIGHT CHANGES

There is a new Purple Orb. You can't touch any other orbs with it.

Picking up an orb gives you a 200% vulnerability for 10s.

Only the target fixated by each ghost can see it. Ghosts deal massive damage if they touch a player.

Spiteful Soulcoiler has a 99% damage reduction that can be removed by hitting it with Gloombomb.

Blocking intermission souls applies a raid-wide stacking 20% vulnerability debuff.

Phase 1

Stage One: Serpent's Bargain

Phase 2

Stage Two: Usurper's Reprisal (After killing Zul'jan)

Intermission

Intermission: The Claimed Vessel (After killing Hex Lord Malacrass)

Phase 3

Stage Three: Coiled Union (After Soulbinding channel ends)

Phase 3 has many mechanics from both phase 1 and 2, but some are changed or enhanced, or have different colors. Beware of the mechanics being stronger and more dangerous.

You'll deal with: ghosts, orbs, Spiteful Soulcoilers, mind control, soaking souls, Eternal Nightfall shield, tank frontals, and Guillotine.

Be prepared to handle a lot of mechanics at once!

Pick an ability to see its details.

Fangs of the Coiled Altar

Raidwide damage

Massive raid-wide pulsing damage. Poison flows onto the platform, forming two massive puddles.

The puddles fade over time. Puddles are larger each time this ability is cast.

Zul'jan gains stacks of Twinfang Toxin during this channel, buffing his next several melee swings with Nature damage.

Everyone

Be prepared for massive raid-wide damage and avoid the puddles.

What to do

Be ready for raidwide damage

Coalesced Venom

Orbs

Circles mark where Coalesced Venom Orbs will land, dealing damage to anyone hit.

Walking over an orb will pick it up for 5s and give the holder a DoT debuff. After 5s, the orb is dropped again.

You'll destroy orbs with Sever, a tank frontal. Pick up and move orbs into clusters to destroy several at once.

Everyone

Pick up orbs and move them into clusters

What to do

Move orbs closer together

Sever

Destroy Orbs

Frontal cone aimed at the tank. Deals massive physical damage and applies a 200% vulnerability to any players hit.

Aim this frontal at clusters of orbs to destroy them.

Each Orb does a burst of raid-wide damage when destroyed, so you can't hit too many at once.

Any orbs left at the end of the phase will be destroyed, so you can't leave too many behind either.

On Heroic, orbs also apply stacks of a raid-wide DoT debuff when destroyed.

Everyone

Use the cone to destroy clusters of orbs

What to do

Aim cone at Orbs

Virulent Mutation

Mythic Orbs

Mythic has a new purple Venom Orb.

You can carry this orb too, but it explodes if it touches another orb, it wipes the raid.

Purple Orbs will wipe the raid if any are alive at the end of the phase.

Everyone

Move Purple Orbs without touching any other orbs

What to do

Move Orbs carefully

Guillotine

Soak

Marks a player with a soak circle and throws his axe, dealing damage split among players.

At least 5 players need to be in the soak.

The axe will explode shortly after landing, dealing damage to players within 50yd.

Soak, then run away quickly!

On Heroic difficulty, players who soak Guillotine get a 500% vulnerability to it. Split into two groups and alternate soaking.

Everyone

Help soak, then run away.

What to do

Help soak

Axegrinder

Dodge

Zul'jan throws several axes that spin around the room, dealing damage to anyone hit.

Everyone

Dodge the axes

What to do

Dodge axes

Venomfang

Dispel

Random players are debuffed with a dispellable Poison DoT.

What to do

Dispel the DOT when you can

Dreadmarch

Mind control

Several players are mind controlled and their characters walk toward the nearest edge.

Break their shield to stop the mind control before they fall off the edge.

Everyone

Break the shield to stop mind controls

What to do

Stop the mind control

Manifestation of Dread

Ghosts

Manifestation of Dread are ghosts that spawn and fixate players.

They chase you but stop when you look at them.

If it touches you, it mind controls you.

Try to kite these ghosts into a loose clump so that they can be destroyed by Soul Sever, a tank frontal.

Everyone

Kite Ghosts in a cluster by looking away, then look at them so they stop.

What to do

Kite Ghosts then look at them

Soul Sever

Destroy Ghosts

Large frontal cone towards the tank.

Deals massive Shadow damage to any player hit, and applies a 200% vulnerability debuff with a DoT.

The tank will be debuffed with Gravebound.

This cone destroys any ghosts it hits.

Everyone

Use the cone to destroy clusters of ghosts

What to do

Aim cone at Ghosts

Eternal Nightfall

Shield

Malacrass gets a shield and begins a long cast that will wipe the raid if successful.

Swirlies spawn that must be dodged, and the raid gets a stacking healing absorb.

Break the shield to interrupt the cast.

Everyone

Dodge and break the shield quickly

What to do

Break shield quickly

Spiritcackle

Interrupt

Malacrass summons a Spiteful Soulcoiler. It will spam cast Wail of Terror, a raid-wide fear needs to be interrupted.

It also deals damage to random players while alive.

Kill the add before it reaches full energy, otherwise it becomes immune to interrupts.

It will move away after every interrupt, so mostly ranged will have to handle it.

Everyone

Interrupt and kill the add.

What to do

Interrupt and kill

Spirit Shield

Mythic mechanic

The Spiteful Soulcoiler is protected by a 99% damage reduction.

Hit it with Gloombomb circles to weaken the damage reduction.

Additionally, interrupting Wail of Terror briefly makes ghosts visible for all players.

Everyone

Use Gloombomb circles to remove damage reduction

What to do

Hit add with Gloombomb

Gloombomb

Clones

Several players are marked with a large circle and will explode for big damage around them.

Their soul splits, creating clones that run around nearby.

Collect the clones quickly by running into them, or you'll die.

Everyone

Move out with the debuff, then collect your clones.

What to do

Move out and collect clones

Dreadful Presence

Rot damage

Rot damage throughout the phase.

What to do

Heal through

Soulbinding

Damage amp

Malacrass channels, binding his soul to Zul'jan and healing them both.

Zul'jan is vulnerable and takes 100% increased damage. Malacrass is immune to damage.

Everyone

Damage amp. Pop bloodlust and hit Zul'jan!

What to do

Hit Zul'jan

Fragment of Malacrass

Souls

Souls rush toward Zul'jan. Each one heals both bosses if they reach him.

You can block them by moving in their way, but they deal raid-wide damage when blocked.

Don't kill the raid by soaking too many too fast.

Everyone

Move to block souls, but watch the raid health.

What to do

Move to block souls

Defilement of the Crucible

Tank swap

This mechanic is mostly the same, but the Twinfang Toxin boss buff is replaced with Corrupted Toxin.

It applies a stacking DoT debuff on melee swings.

You'll have to tank swap to let stacks fall.

Tanks

Tanks will have to swap to drop stacks

What to do

Tank swap to drop stacks

Blighted Sever

Destroy Orbs and Ghosts

You'll have orbs and ghosts to deal with!

This tank frontal can handle both types of mechanic.

The tank will be debuffed with Gravebound after and 200% vulnerability, like the frontal in phase 2.

Everyone

Put orbs and ghosts nearby to hit them both.

What to do

Hit Orbs and Ghosts

Dread Bolt

Bolt

Bolt of Shadow damage at the primary target.

Tank

What to do

Bolt at tanks

Soulbound

Enrage

Kill the bosses evenly. If only one is left alive, it enrages.

What to do

Kill evenly