Smolderon
Smolderon

Raid Boss

Smolderon

As the new Fire Lord, Glimmeron has unleashed the power of the Firelands to expand his empire and incinerate the Emerald Dream.

Healer
Blistering Heat heal through.
Blazing Soul heal through.
DPS
Overheated spread.
Seeking Inferno soak orbs 4s apart.
Cauterizing Wounds spread, heal & dodge.
Lava Geysers bait and dodge.
Devour Essence collect the orbs.
Heating Up kill before enrage.
Heroic Changes
In P1, Overheated players send out waves of fire when they explode. Dodge them.
In P1, the tank who gets soaked also gets a bomb that deals damage to the raid (reduced by distance).
In intermission, the raid takes a lot more damage. Orbs that reach the boss increase its damage by 3%.
Smolderon now enrages after the fourth intermission.
Mythic Changes
Twice in P1, three orbs spawn that each fixate and follow a player. Players need to stagger the orb soaks.
In P1, Overheated players now send out a lot more waves when they explode.
In intermission, orbs that reach the boss increase his damage by 5%.

Blistering Heat

https://www.wowhead.com/en/spell=420950 - Passive raid-wide damage.
heal through

Blazing Soul

https://www.wowhead.com/en/spell=422067 - During this phase, the raid-wide damage ticks every second instead of every three. The raid takes a lot of damage.
heal through

Heating Up

https://www.wowhead.com/en/spell=423896 - After recharging to 100 energy, intermission ends, Smolderon gets a permanent 10% damage increase, and P1 starts again.After recharging six times, Smolderon enrages and quickly kills you.
kill before enrage

Brand of Damnation

https://www.wowhead.com/en/spell=421343 - Twice in P1, and at the same time as Overheated, Smolderon casts a massive attack on the tank without a bomb.All the players without a bomb need to soak with the tank to split the damage. Players hit also get a large healing absorption and take 500% more damage from soaking until intermission.Every player has to soak before intermission. During intermission, players who previously soaked will spawn orbs that can be collected; they apply a massive player buff.
if you don't have a bomb, soak with the tank

Overheated

https://www.wowhead.com/en/spell=421455 - Twice in P1, Smolderon applies bombs to half the raid. The second time, the other half gets the bombs.Afflicted players take damage and deal damage to nearby players for 10s before exploding. The explosion deals damage to nearby players.This happens at the same time as Brand of Damnation.
players with a bomb need to spread

Cauterizing Wounds

https://www.wowhead.com/en/spell=421656 - Soaking with the tank applies a healing absorption.When it's fully healed, it causes a small explosion on the ground that deals damage to nearby players. Dodge these.
spread out after soaking and dodge explosions

World in Flames

https://www.wowhead.com/en/spell=422172 - The room is divided into rings. During intermission, Smolderon continuously sets different rings on fire.Players hit by a ring take massive damage and a 10s DoT. This is a little dance; keep moving to a safe ring.
dodge the fire rings

Devour Essence

https://www.wowhead.com/en/spell=422277 - All players are knocked back. Don't get knocked into lava! Players who soaked with the tank in P1 also spawn five orbs only they can see and soak.Eating an orb gives you a 20% damage & 10% healing buff for 20s. This buff stacks but does not increase in duration, so collect all orbs ASAP.Any orbs that reach the boss permanently increase its damage by 1%.
eat your orbs before they reach the boss

Searing Aftermath

https://www.wowhead.com/en/spell=422577 - The tank hit by Brand of Damnation now gets a bomb that explodes after 6s, dealing massive damage to the raid, reduced by distance.The tank needs to get far away before the explosion goes off.
move far away with the bomb

Lava Geysers

https://www.wowhead.com/en/spell=422691 - Twice per P1, Smolderon stomps the ground and spawns lava geysers below some players. Geysers deal damage and knock back players who are hit.The geysers leave behind permanent pools of fire. Bait them together to save space. Available space in the room gets smaller after each P1.
bait the fire and dodge

Seeking Inferno

https://www.wowhead.com/en/spell=426018 - Twice in P1, three orbs spawn that each fixate one player. After 30s, or when the orb reaches its player, it explodes, dealing large raid-wide damage and increasing the damage taken from them by 500% for 3s.Players fixated need to kite their orb and only soak it when the vulnerability from the previous hit has expired. If orbs explode at the same time or while vulnerable, the raid dies.
kite your orb and soak it when vulnerability from the last one expires