All bosses

The Venomous Abyss

Nek'zali the Soulcoiler

In game: /journal

Phase 1

Intermission

Phase 2

No abilities for this difficulty.

Nek'zali the Soulcoiler

FIGHT OVERVIEW

OVERVIEW

Two phase fight with an intermission.

Lots of spread cleave. Kill the skeleton adds before they reach the center.

Intermission starts at 50% health and ends after you kill the adds. Kill the boss before it reaches full energy and enrages.

FIGHT CHANGES

The DoTs will do more damage, because they also apply a 15% stacking vulnerability.

Skeleton adds leave behind corpses. They will resurrect if they aren't burned by Vessel of Awakening fires.

FIGHT CHANGES

Players will have to periodically enter the Well to kill a new add: Drowned Echo.

Invoke interrupts players who are casting.

Phase 1

Stage One: Soulcoiler Initiation

Intermission

Intermission: Ritual of Awakening

Upon reaching 50% health, Nek'zali retreats to the Soulcoil Well and summons an Echo of Jawae that protects her from harm.

Phase 2

Stage Two: Uncoiling

Nek'zali pulses raid-wide rot damage until the fight is over.

Kill the boss before it reaches full energy and enrages.

Pick an ability to see its details.

Uncoiled Rage

Enrage

The boss enrages at full energy. Each Soulcoil Ignition channel will add 25 energy.

If an add walks to the Well, it adds 5 more energy.

Too many adds walking in will push boss to enrage.

Everyone

Don't let Nek'zali reach full energy and enrage

What to do

Watch out for full energy

Grasping Depths

Mythic mechanic

Throughout the fight, a Drowned Echo spawns in another phase.

Players can reach this phase by entering the Well.

While the Echo lives, all players will be dragged toward the center of the room and take raid-wide rot damage.

Send players into the Well to kill the mob. Players who enter the Well will be given a vulnerability debuff; groups must be assigned.

Everyone

Assign players to enter the Well and kill the Drowned Echo

What to do

Kill the Echo in the Well

Soulcoil Ignition

Raid damage

Nek'zali teleports to center and channels, applying 5 stacks of the Soulcoil Rite DoT and creating circles to dodge.

This channel gives the boss 25 energy.

On Heroic, Soulcoil Rite also gives the Ritual Burn debuff, a stacking 15% vulnerability.

Everyone

Heal through the raid damage.

What to do

Heal through

Essence Rend

Dispel

Several players are pulled slightly before they're knocked back and given a dispellable debuff.

Debuffed players will drop a Latent Cultist puddle at their feet when the debuff ends or is dispelled.

Latent Cultists are ghostly images with a circle around them that float around the room as a form of area denial. Drop them at the edges.

Everyone

Debuffed players move to the edges of the room

What to do

Dispel at the edge of the room

Soulcoil Well

Adds

Periodically, Amani skeletons adds spawn around the room, indicated by glowing coffins.

Each spawn with a 25% health absorb shield and walk slowly toward the center of the room.

Breaking their shield stops them from walking toward the Well.

If one reaches the Well, it causes a stack of Soulcoil Rite DoT on all players and gives the boss 5 energy.

Everyone

Focus down the adds Use slows and crowd control

What to do

Focus adds

Vessel of Awakening

Add resurrection

Skeletons leave behind a corpse when killed.

Corpses will be brought back to life unless they are burned by Slithering Flames.

Everyone

Burn the skeleton corpses

What to do

Burn corpses

Possession Barrage

Fall off damage

A barrage of ghosts shoot out in a line toward the tank. They explode on impact, with damage reduced by distance.

The tank should move away from the raid.

The raid must avoid being hit by any ghosts in the line as they shoot out, so everyone should stand behind the boss.

Everyone

Tank move far away from the raid to reduce damage

What to do

Tank move out

Corpse Blight

DOT

When Skeletons die, they apply a 15s DoT debuff to players.

What to do

Heal through

Hollowing Strikes

Tank debuff

Melees on the current tank apply a stacking DoT and 5% healing reduction debuff.

Tank

What to do

Swap tanks

Echo of Jawae

Boss immunity

Two mobs spawn on opposite sides of the room.

Nek'zali is immune until they both are killed, which ends the phase.

Everyone

Defeat the Echoes of Jawae to end the phase

What to do

Kill the two mobs

Soul Transfer

Dodge

Jawae channels into Nek'zali for 15 seconds and finishes with a blast in a line, dealing damage to anyone hit.

Everyone

Don't stand between the Echo and the boss.

What to do

Move out the line

Hungering Pyre

Soak

Circle soak on the active tank. A few players should help soak.

Players who don't soak will be marked with the Slithering Flame DoT.

Everyone

Some players should help soak.

What to do

Help soak

Cremation

Burn corpses

Players who don't soak Hungering Pyre will get a DoT debuff, but on Heroic, this debuff will explode at the end.

This explosion will destroy any corpses inside the circle.

The tank soak will also cremate any corpses inside, so tanks should look to position it on some skeletons.

Everyone

Burn as many skeleton corpses as possible.

What to do

Burn corpses

Invoke

Dodge

Applies a stack of Soulcoil Rite and causes all Latent Cultist puddles to reposition around the room.

Everyone

Watch out for the moving Latent Cultists

What to do

Dodge

Soulcoil Well

Adds

Periodically, Amani skeletons adds spawn around the room, indicated by glowing coffins.

Each spawn with a 25% health absorb shield and walk slowly towards the center of the room.

Breaking their shield stops them from walking toward the Well.

If one reaches the Well, it causes a stack of Soulcoil Rite DoT on all players and gives the boss 5 energy.

Everyone

Focus down the adds. Use slows and crowd control.

What to do

Focus the adds

Essence Rend

Dispel

Several players are pulled slightly before being knocked back and given a dispellable debuff.

Debuffed players drop a Latent Cultist puddle at their feet when the debuff ends or is dispelled.

Latent Cultists are ghostly images with a circle around them that float around the room as a form of area denial. Drop them at the edges.

Everyone

Debuffed players move to the edges of the room

What to do

Dispel at the edge of the room

Possession Barrage

Fall off damage

A barrage of ghosts shoot out in a line toward the tank. They explode on impact, with damage reduced by distance.

The tank should move away from the raid.

The raid must avoid being hit by any ghosts in the line as they shoot out, so everyone should stand behind the boss.

Everyone

Tank move far away from the raid to reduce damage

What to do

Tank move out

Hollowing Strikes

Tank debuff

Melees on the current tank apply a stacking DoT and 15% healing reduction debuff.

Tank

What to do

Swap tanks