Raid Boss
12/08/2025

Forgeweaver Araz

Forgeweaver Araz is a devoted follower of Dimensius, the All-Devouring, a dark entity of immense power. Armed with arcane sigils and advanced technomagic, Araz is tasked with channeling the energy of Manaforge Omega to fuel the seal that imprisons Dimensius, with the goal of preventing his return to Azeroth.
Forgeweaver Araz
Forgeweaver Araz

Video

Summary

Tank
[Phase 1]
[Interfase]
Shielded Attendant tank & stack adds with pylons.
Healer
[Phase 1]
Arcane Siphon heal through.
DPS
[Phase 1]
Arcane Obliteration soak & kill add.
Void Tear make orbs go through circle.
Astral Harvest cc & kill adds.
Silencing Tempest dodge & dispel.
Arcane Barrier pylons are immune.
[Phase 2]
Dark Singularity don't get dragged into black hole.
Void Harvest cc & kill adds.
Death Throes don't get knocked into blackhole.
Silencing Tempest dodge & dispel.
[Intermission]
Arcane Expulsion destroy pylons.
Arcane Convergence heal through & defensive cd.
Mana Splinter nuke the boss.
Astral Burn heal through & kill pylons.
Bloodlust/Heroism
Phase 2 or during Intermission Damage AMP
Heroic Changes
In P1, the boss now activates 3 pylons instead of 2.
The boss and its copy must stay 20 yds away or they become immune and deal 75% more damage.
Players can't help soak the copy's impact location more than once. Set up 3 groups that take turns soaking.
Mythic Changes
In P1, when a pylon makes 3 players spawn an orb, it also spawns a void circle.
The orbs spawn with an immunity and a movement speed buff. The orbs must pass through the circle before you can CC & kill them.
In Intermission, you must kill all 3 pylons at the same time or the raid dies.
In P2, 9 players spawn orbs in quick succession.

Tips

information

1. Phase 1

  • Pull the boss to the left (orange) to activate the first collector.
  • Soak Arcane Obliteration at bottom (blue) and spawn the big add there.
  • Astral Harvest targets go to blue to stack small adds with the big one.
  • Move the boss to the right (purple) to activate the next collector.
  • Repeat the Arcane Obliteration soak and Astral Harvest at blue.
  • After 2 soaks, spawn the remaining small adds in the center and cleave them down.
  • Keep Echoes 20+ yards from the boss.
  • Dodge Tempest swirlies.
  • Slow or kill Manifestations before they reach a collector.
information

2. Intermission

  • Split the raid into two groups; send one to purple and one to orange.
  • Kill both Collectors before Arcane Convergence.
  • Tank Shielded Attendants away from Collectors.
  • Once Collectors are dead, drag the adds to the boss and blast them during the 12 second damage amp.
  • Kill the adds after the damage amp ends to avoid Tank deaths from stacking attack speed.

Abilities

Arcane Siphon

https://www.wowhead.com/en/spell=1228103 - Constant raid-wide damage throughout the phase.
HEAL THROUGH

Silencing Tempest

https://www.wowhead.com/en/spell=1228188 - Similar to P1:The boss rains down projectiles in the room.Players hit take damage and are silenced 6s. It's dispellable.
DODGE & DISPEL

Overwhelming Power

https://www.wowhead.com/en/spell=1228502 - Similar to P1:The boss applies a 45s stacking DoT to the tank.Swap every 2 or 3 stacks.
SWAP TANK

Arcane Barrier

https://www.wowhead.com/en/spell=1231726 - In P1 the pylons are invulnerable.
PYLONS ARE IMMUNE

Astral Burn

https://www.wowhead.com/en/spell=1240705 - The raid takes increasing damage the longer the Intermission lasts.
HEAL THROUGH & KILL PYLONS

Mechanics

Arcane Convergence

https://www.wowhead.com/en/spell=1226260 - Working pylons slowly gain energy throughout the phase, but not at the same time.When they reach 100 Energy, they channel heavy damage on the raid for 4s.
Kill the pylons. Use defensives and healing CDs.

Arcane Expulsion

https://www.wowhead.com/en/spell=1227631 - After 2 min 30s in P1, the boss knocks the raid back, becomes immune, and flies above the console in the room.He also summons a giant beam of energy in the center of the room. Don't touch it.The pylons lose their shields; destroy them to end the phase.
Destroy the pylons. Don't touch the giant column of energy in the center of the room.

Astral Harvest

https://www.wowhead.com/en/spell=1228214 - Once a pylon is activated, it remains active throughout the phase.Activated pylons periodically mark 3 players. After 4s, they each spawn an orb that moves toward that pylon.Spawn the orbs under the boss, CC them, and kill them. If they reach the pylon, they explode and deal massive raid-wide damage.
Marked players stack under the boss. CC the orbs and cleave them down. Don't let them reach a pylon.

Arcane Obliteration

https://www.wowhead.com/en/spell=1228218 - 5.5s cast on the tank that explodes and deals massive Magic damage split between players hit.A copy of the boss appears near the tank.Stay next to the boss. Melee players soak to split the damage. Tank the copy and kill it. It casts the same spells as the boss.In the first P1, the boss does this TWICE.In the second P1, the boss does this ONCE.
Soak with the tank to split damage and kill the boss's copy.

Invoke Collector

https://www.wowhead.com/en/spell=1231720 - The boss channels a beam on an inactive pylon and activates it, causing it to shoot orbs across the room that must be dodged.If a copy is alive, it also channels on an activated pylon, forcing it to shoot orbs.The boss activates both pylons during the phase.
Dodge the orbs from the pylons.

Death Throes

https://www.wowhead.com/en/spell=1232221 - Every 50s, the boss deals a burst of raid-wide damage and knocks the raid back.Don't get knocked into the black hole.Reposition the boss toward the center to help the raid get knocked toward the entrance wall.
Position the boss and yourself to avoid getting knocked into the black hole.

Unstable Surge

https://www.wowhead.com/en/spell=1232409 - Lightning constantly strikes the room. Dodge the circles.
Dodge the circles

Dark Singularity

https://www.wowhead.com/en/spell=1233076 - At the start of P2, the boss pushes the raid back toward the entrance of the room.The opposite wall becomes a giant black hole, marked by a purple line on the ground.If you cross that line, you die.The black hole constantly pulls players toward it and its strength increases as the phase goes on. Kill the boss before you can no longer resist the pull.
Black hole's strength grows. Kill the boss before you can't counter it and get swallowed.

Mana Splinter

https://www.wowhead.com/en/spell=1233415 - When all pylons have been destroyed, the boss returns to the room.He's stunned and takes 100% extra damage for 12s.
Boss is stunned and takes extra damage when Intermission ends.

Photon Blast

https://www.wowhead.com/en/spell=1234328 - Pylons shoot beams toward players; dodge them.The beam only reaches as far as its animation shows.
Dodge the beams.

Shielded Attendant

https://www.wowhead.com/en/spell=1238266 - A few seconds into the phase, 2 adds spawn in the center of the room that must be tanked.Bring them near the pylons to cleave them. They spawn with a small shield and deal increasing damage to their target.It's normal if they're still alive by the end of this phase.
Tank and bring the elementals near the pylons. Focus the pylons and cleave the elementals.

Void Harvest

https://www.wowhead.com/en/spell=1243901 - Very similar to P1:The boss marks 3 players who take heavy damage for 4s. They each spawn an orb that moves toward the black hole.Spawn them stacked up under the boss and against the wall.If they reach the black hole, they deal massive raid-wide damage. CC orbs and kill them.
Spawn the adds under the boss, CC them, and kill them. Don't let them reach the black hole.

Void Tear

https://www.wowhead.com/en/spell=1248171 - Before making 3 players spawn orbs, activated pylons spawn a void circle opposite them in the room for a few seconds.Each pylon has a fixed void circle spawn location. DON'T GO THROUGH IT.Spawn the orbs behind the circle so they're stacked and pass through the circle on the way to the pylon.This removes their immunity and movement speed buff and allows you to kill them.
Don't cross the void circles. Spawn the orbs behind the circle so they go through it on their way to the pylon.

Informative

logo
© Raid Roster 2020

World of Warcraft and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries. This site is in no way affiliated with Blizzard Entertainment. All other trademarks are the property of their respective owners.

This website uses technical cookies and, with your consent, also analytical and profiling cookies to enhance your browsing experience and gather information on site usage. By clicking "Accept", you consent to the use of all cookies. For more details, see our Cookie Policy.